December 10th, 2008

We’d like to apologize for the recent disruption of service! The popularity of Jewels of Cleopatra 2 and Zen Fashion has rashed our server from all of the highscores, but that is fixed now. And if any players have had trouble with the highscores in our games, that should be fixed now, too.
Have a happy [...]

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December 8th, 2008

Boomzap’s co-founder Chris Natsuume was featured in an article on the Outsource Information Technology to the Philippines website. Besides Boomzap, the article credits Chris both as the producer of the hit game Far Cry, and as “one of the first major game development icons invited to the Philippines”. Chris spoke at the Business Process Outsourcing [...]

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December 2nd, 2008

Boomzap’s co-founder Chris Natsuume was mentioned in the Game Developers Association of the Philippines (GDAP) website, regarding his visit to the Philippines to speak at the BPO Summit. Here’s a quote from the article:
“If you’re at all interested in putting up your own game development company, you should definitely come to see Chris Natsuume speak. [...]

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1. Frogs in Love
2. Zen Fashion
3. Hoyle Enchanted Puzzles
4. Jewels of Cleopatra 2
5. Magic Lanterns
6. Jellyboom

News

Boomzap at Austin Game Conference
September 18th, 2006


Christopher Natsuume tells it like it is about international game development at the Austin Game Developers Conference!

Boomzap was pleased to support the Austin Game Conference by sending Christopher Natsuume, Co-Founder and Creative Director along to participate. Christopher organized a panel that included speakers from Sandlot, Big Fish, Mercom, and Oberon Media, who spoke on the lessons they learned working with international developers in casual game development. Speaking from the viewpoint of a Southeast Asian company (Boomzap is headquartered in Singapore), Christopher added an interesting angle to the session.

Speaking of the conference, Christopher said: “I was pleased to go back to Austin where I started development almost 15 years ago. I was even more pleased to bring some of the experience I gained from working with developers aroud the world to young game developers in Texas. I hope our panel was useful and enjoyable. I know I had a great time!”

 

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